Well, issues with this problem are several and well-noted.
Suggestions on this thread included a "called critical" where the attempt is to make a "critical strike" (how D&D handles damage to weak areas). The attack would be aimed at a particular portion of the body. If its critical, they hit that part.
One suggestion was "unless you're using another option, your character is already trying to do that and on a crit he succeeds."
Related:
- A variation on "power attack" using dexterity.
- Free vs. swift actions (also)
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