Monday, March 8, 2010
Saturday, February 27, 2010
- Cool D&D Character names
- Been using this to keep track of my game KeyNote. (Unfortunately, the new version the website references crashes frequently so I'm useing the old one.)
Monday, February 8, 2010
- Some interesting house rules I'd like to integrate and other ideas for smoother gaming.
- Some cool spells, although one of them is probably accidentally a racial epithet. Whoops.
- I'm into 3.5 but I had to acknowledge this was a fantastic combat flowchart for 4th edition (past annoying captcha test). I hope to find / make one for 3.5.
Sunday, January 31, 2010
Sunday, December 13, 2009
Thursday, August 20, 2009
I tried to keep going with the blog despite setting the game aside but I'm stretched too thin. I hope to come back to it very soon.
Wednesday, July 22, 2009
Friday, July 3, 2009
- DM Genie - the best so far just because it seems like a complete product but very big. Not really sure its something I want to spend money on if I don't end up using. Happily there's a 60 day evaluation so I can try a few things.
- Official D&D demo software from 2002. Unfortunately in many regards this software is completely broken but its simple and clean and works.
- RolePlayingMaster - uses a closed format for generation, not too many options -- couldn't seem to make much use out of it
- PCGen - seems broken. I've talked about this before. Annoying that so much time was put into an obviously huge collaborative effort that simply doesn't work. Every time I try to add items it complains I don't have the money or that I need to customize it. When I read the help on how to customize the items or get money, its useless. The help menu/documentation seems always a version or two behind. I gave up.
- Autorealm - very basic, hasn't been updated in a while, not very easy to use. I gave up pretty fast.
- jMapEditor - so simple its almost unusable. Drawing walls is very unintuitive and slow and it doesn't appear to output to anything printable or other formats. Seems more like a proof of concept program than an actual level-editor.
- Dungeon Crafter III - blessedly simple with some nice, basic map settings. Unfortunately no undo function and the output looks NOTHING like the screenshots. How did they come up with those?
- DM Cheatsheet - A great idea but really ugly on my windows firefox browser. Unusably so and definitely not going to see any more updates since the last one was in '05
- Storybook - untested but might be a good way to keep track of major characters in a more political setting.
Monday, June 15, 2009
I find even just a little preparation setting up maps makes my life SO much easier. Graph paper is adequate but I'm trying to do everything digitally and current D&D resources on this topic haven't done the trick. If characters want to go back the way they came, I need to know where they were and what was there.
I'm currently trying out resources but here's one trick using Paint.net:
- Create a simple 100 x 100 pixel map
- Zoom in 1200%
- In the menu, select "view" and choose "grid"
- Use the fill tool to create a dark grey background
To add more detail to the map, change the canvas size to 700 x 700 or take a screen capture of the picture using FastStone Capture. Those tiny boxes will now become very big ones that you can draw more detail into or type text explanations.
* Beautifully crafted wooden horse
* Pot with an old, rotted away plant
* Pouch full of silver coins of an unknown origin
* Sewing kit with various buttons and thread
* 3 old torches that still have the smell of fuel
* Carving of a tree
* Tiny knife on a thin, gold chain
* Old matted red hat
* Dirty map of some indiscernable place
* Silver horseshoes
* Nails (rusted or new) and boards
* Religious icon of unknown origin
* Sharp bronze spear tip
* Gold tiara
* Heavy figurine of a beautiful dragon
* Ring that always gives off a soft glow